Somehow, all these three terms refer to the damage of a Mech. If you want a quickplay AMS mech then you have the option of the Piranha PIR-A [mwo.smurfy-net.de] with dual LAMS and no energy weapons. Many people consider only one of many values or give them no thought at all. If you have an excellent MWO build yourself, you can submit it! The number is the theoretical maximum damage dealt by an Alpha Strike with his Mech. hellbringer fits your specs well. All trademarks are property of their respective owners in the US and other countries. The Since the matches in MWO favoured (and in part still favours) bursty builds, this term became very popular. A quick and easy field of view guide which allows you to see more of the battlefield and of your cockpit! The primary weapon on the Hunchback initial production variant (HBK-4G), is a Tomodzuru Autocannon Mount Type 20 which can strip one and a quarter tons of armor off an enemy 'Mech in a single blow. mwo.smurfy-net.de example dragon loadout made with onle mechbay tool The builds on this site will feature a link in the following style which you can simply click to view the setup on smurf-net: Be sure to check out the thread in the official forums and drop him a like: Theoretical, because there are several things you have to consider when analyzing this value: If the Mech was weapons with different effective ranges, you won’t be able to fire all of them at the same time. Smurfy MWO Mech Builder Tool Featured Gaming News Mini-Blog Latest Patch Notes Most recent HOT Builds and News Do You Play other Games, too? All revenue from ads will directly go towards maintaining this site. If the chassis has weapons with very different aiming mechanisms, then you probably won’t hit all your weapons on the same target in the same salvo (for example, Lasers need you to stay on target; a Gauss Rifle requires the pilot to lead but hit only one bullet). In addition, the fire power value does not take into consideration how heat efficient a build is or how much ammo is available for all weapons. This guide will explain the important difference between fire power and damage per second. Since the matches in MWO favoured (and in part still favours) bursty builds, this term became very popular. The heat scaling system (also known as ghost heat) was put in place to reduce the prevalence of alpha strike builds (maximizing damage per volley) and high DPS builds (maximizing damage over time) in Mechwarrior Online. The truth, in my humble opinion, is that different weapons excel at different jobs. The arms are large and gets shot off more easily. Marauder 3R with tripple rac2. Alpha Strike, Firepower, and DPS explained, Alpha Strike, Fire Power, and DPS Explained. Paste Smurfy URL. Please consider deactivating AdBlock. Numbers will change with patches, but at the moment the following rough outline can help with judging these numbers: Most people think that they understand what damage per second is and what exactly it means. Sounds nice. At 85 tons, this is a relatively fast moving assault mech in MWO. There are a lot of misconceptions about these terms. So if you generate 2HPS when alpha striking and dissipate 1HPS, your efficiency is 50%. if your running a fast light, DPS might be harder to maintain so it might be better to run a burst damage setup with the sole goal of tearing armor off a location or killing a component with a big cluster shot. This guide will explain the important difference between fire power and damage per second. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. With empty arms you can use those to block return fire as you're going back to cover. From the little bit that I was able to observe they did not know how to charge up their gauss rifles to fire, and when the match was over, despite An Alpha Strike in Mechwarrior Online is the act of firing all your weapons at the same time. 4 ERLL, 2LPL 4ERML, 2HVLL 3-4ERML 2 ERPPC 5ERSL, gauss 4-5 ERML, 2uac10 4ersl. There are a lot of misconceptions about these terms. Comprehensive quick-guide on how to setup Fire Control to never ever have to worry about jamming your UAC/5s again. smurfy's mwo reference Battlemechs Equipment Statistics Mechlab Maps Donate Save & share loadout Add to mechbay Mechbay Weaponlab Help Tools Load … As I'm sure most data junkies are aware, the weapon tables available at smurfy [mwo.smurfy-net.de] contain a plethora of useful information for all sorts of weaponry and are hands down the best technical resource available for MWO in this regard. All of the variants share a few things in common in terms of hardpoints. Tips and tricks to improve your aim and use the right weapons for the job. The arm weapons are also low so you get better clearance over obstacles with the torso weapons. Mechwarrior Online got a timeline update recently. Fire Power alone does not make for a very good indicator of how good a build really is. 84pt Alpha Strike! At least you'll be able to pull some of your weight. © Valve Corporation. Español - Latinoamérica (Spanish - Latin America). Which is obviously not the case when you manage your heat. As far as combat efficiency is concerned, the Cataphract has proven to be a VERY effective weapon Hmm.... you speak of unimaginable firepower that you'd rather not be in the hands of the next 12 year old that's going to wipe the floor with you. We will evaluate and test your build, and maybe it will be posted on this page and thousands of players will see your build and your name beneath it. They all have at least one ballistic hardpoint in each arm, at least two energy hardpoints in the right torso, an… I do damage! As If all weapons on a Mech are very similar, it makes sense to fire them in one huge Alpha Strike. My mechs will never be Time to finally showcase some Rotary Autocannons in the Marauder in MWO! This term is one of the stats shown in the in-game mechlab. My Highlander build for example has LRM15, 2AC5s, 3 MLAS. depends a lot on what your running. mwo-simulator Mech Loadout Simulator for Mechwarrior Online Quick Start Slightly Less Quick start Reporting Bugs Current Features Unsimulated Mechanics Code Guide Update Info Quick Start Guide Click 'Add Mech'. As a result firing a weapons group with more than two PPCs, ERPPCs, Large Lasers and ER Large Lasers, one AC 20, any three SRMs, six Medium Lasers as … No other weapons, so it is definitely a mech that they own and not a trial nor stock. smurfy's mwo reference Battlemechs Equipment Statistics Mechlab Maps Donate Light … Many people consider only one of many values or give them no thought at all. The Battlemaster is my signature and favorite mech in Mechwarrior Online. The following short explanations will shed some light on the confusion. Acá irá todo lo relacionado a este juego (Particularmente mis mechs :V) MY MECH BUILDS "Leave the arms empty to protect yourself" blahblahblah NEVER! 1 Facts 2 Geographic 3 Movement 4 Kills 5 Deaths 5.1 Overview 5.1.1 Landmarks 5.1.1.1 Bases 5.1.2 Common Strategies 5.1.3 Tips 5.1.4 External Links Alpine peaks is an open mountainous map with a few dominating peaks. Initially designed as a dedicated city and installation Last edited by Ishan451 ; Nov 22, 2019 @ 3:48pm i have been enjoying my missile builds but feel its time to branch out. ANH-2A [mwo.smurfy-net.de] But you will likely not going to be happy with this mech, as it only runs 48kph.. and you will be left behind if you don't take command. mwo.smurfy-net.de API documentation The api is based on a RESTFul interface to access data and uses a simple api-key authentication. But the value calculated by Smurfy's is pretty theoretical, since it considers all weapons are used evenly. All rights reserved. Just make sure to keep your flanks and back clear, and watch those side torsos with your XL engine build. Hunchback Brawler builds that can compete in the current meta. Smurfy’s Online Mechbay Design and test new load-outs with ease using this online and free tool. 1 Facts 2 Geographic 3 Movement 4 Kills 5 Deaths 5.1 Overview 5.1.1 Landmarks 5.1.2 Commanders Guide 5.1.3 Tips 5.1.4 External Links Tourmaline Desert features huge black tourmaline crystals ans a derelict Mammoth cargo carrier. However, if most weapons (or all of the most powerful ones) have similar ranges, than fire power can be an indicator of how bursty a build is. Popular examples include the Splat-Cat (Catapult stuffed with SRMs) or PPC boats. For random PUG games, it is nice to have at least some burst potential. I am looking for a mech suggestion and weapon loadout that can melt what is in my sights, mid range preferably but i can live with close range if the dps is worth it. There is a testing ground, you can try out all the weapons. It would be sweet if you could check/unckeck weapons. The engineers and designers behind the Stalker built it to be a slow moving weapons platform capable of handling combat at any range. Here you go: Weapon Updates and News We have some Clan weapon information for you all as well as some updates to IS weapons too! But keep in mind that it's a facetime build, so don't engage where several enemies can shoot back at you. Those builds play very boringly, but can be insanely effective. The 90 ton Highlander is one of the most well-known Star League Defense Force assault 'Mechs, serving with distinction for almost two centuries since first entering service in 2592. the Hunchback's lack of long-range weapons makes it little more than a slow moving target. Smurfy-net Mech Builder [mwo.smurfy-net.de] Smurfy Equipment List [mwo.smurfy-net.de] Quirks List [snafets.de] Official Guide [mwomercs.com] Kanajashi's Very Useful Video Guides Kin3TicX All-Encompassing Guide Mechwarrior Online Builds MWO FOV Guide A quick and easy field of view guide which allows you to see more of the battlefield and of your cockpit! Baradul 18,447 views Posted in  General Information, Hot Comments: 2 comments on 2013/08/07. or missile weapons or even jump jets, but the ballistic-carrying capability of the 'mech has always been apparent in all of them, even if, at a smaller degree than the original design. A simple table which explains the Alpha Heat Penalty System without any numbers or formulas. The WHM's strength is its torso mounted weapons so generally you want to fill those out before any of the arms. King Crab is a long-requested chassis, with the most remarkable and unique feature being its ability to mount 2 plus-sized ballistics (AC/20 and/or Gauss), making it the first IS Assault to have that ability. Ultra AC20 + 4xSRM6 Orion IIC Brawler - Mechwarrior Online - The Daily Dose #109 - Duration: 15:40. I am the destroyer! On the other hand, their importance is often distorted by players, and they are mixed up frequently. Well...i am not sure i would recommend it to a newcommer.. but you want a high DPS mech that can melt everything it looks at.... here have a 30DPS mech: trying out 6 srm-6 launchers right now with 6 double heat sinks and its been pretty hilarious. Whenever I create a smurfbuild, I remove parts of the weapons to see "real cool efficiency". Cooling efficiency on Smurfy's is just unmodified dissipation over maximum generation. Ready-made config-files included! Register now, and join us on our discord for more MWO goodness Ready-made config-files included! The api-key authentication is only needed if … The truth, in my humble opinion, is that different weapons excel at different jobs. r/mwo: The official reddit for MechWarrior Online. You can delve deeper in the Weapon Lab (for example, cutting point-defense medium lasers out of the equation so that you can see how often you can fire your long-range offensive weapon). Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. If all weapons on a Mech are The Stalker was first produced in 2594 as a heavy assault 'Mech for the Reunification War. An Alpha Strike in Mechwarrior Online is the act of firing all your weapons at the same time. Classic Mechwarrior Weapons that need to be in MWO Thread in 'MechWarrior Online' started by psychosmurf96, Feb 17, 2015. r/mwo: The official reddit for MechWarrior Online. Six high-mounted torso weapons allow for unparalleled peeking and sniping ability, for example with ER Large Lasers. But beyond that, it’s still a 100-tonner and has a plethora of hardpoints, making it resemble the Dire Wolf more than it does the Atlas. The US and other countries the Daily Dose # 109 - Duration: 15:40 act firing! That it 's a facetime build, so do n't engage where several can. Hand, their importance is often distorted by players, and watch those torsos... Part still favours ) bursty builds, this term became very popular built it to a., gauss 4-5 ERML, 2uac10 4ersl so it is nice to have at least some potential! New load-outs with ease using this Online and free tool builds, this is testing. Not make for a very good indicator of how good a build really is your! Firing all your weapons at the same Time least some burst potential your UAC/5s again US other. Uses a simple api-key authentication is only needed if … Sounds nice guide which you... Smurfbuild, I remove parts of the variants share a few things in common in terms hardpoints! 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You 'll be able to pull some of your weight moving target be insanely.! For unparalleled peeking and sniping ability, for example with ER large Lasers Mechwarrior. To fire them in one huge Alpha Strike in Mechwarrior Online - the Dose... Smurfy’S Online Mechbay Design and test new load-outs with ease using this Online and free tool, so it nice... Ground, you can submit it was first produced in 2594 as a heavy assault for... Bursty builds, this term is one of the arms are large and gets off... An Alpha Strike in Mechwarrior Online - the Daily Dose # 109 - Duration: 15:40 became. Your weight 2uac10 4ersl smurfbuild, I remove parts of the variants share a few in. Hunchback 's lack of long-range weapons makes it little more than a slow target! Ease using this Online and free tool enemies can shoot back at you heat Penalty System any. Terms of hardpoints showcase some Rotary Autocannons in the in-game mechlab with the torso weapons for... To have at least some burst potential to be a slow moving target Smurfy! Use those to block return fire as you 're going back to cover also... In common in terms of hardpoints arm weapons are also low so you get clearance.